local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 20029
L0_1 = {}
L1_1 = 2002901
L2_1 = 2002902
L3_1 = 2002903
L4_1 = 2002904
L5_1 = 2002905
L6_1 = 2002906
L7_1 = 2002907
L8_1 = 2002908
L9_1 = 2002909
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133004060"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "101678"
L3_1[1] = L4_1
L4_1 = {}
L5_1 = "101676"
L4_1[1] = L5_1
L5_1 = {}
L6_1 = "101677"
L5_1[1] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["2002901"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1599
L3_1.alias = "Npc1599"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002901_N1599"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1517
L4_1.alias = "Npc1517"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002901_N1517"
L4_1.scene_id = 1008
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1600
L5_1.alias = "Npc1600"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2002901_N1600"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2002902"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1435
L3_1.alias = "Npc1435"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002902_N1435"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1599
L4_1.alias = "Npc1599"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2002901_N1599"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1517
L5_1.alias = "Npc1517"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2002901_N1517"
L5_1.scene_id = 1008
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1600
L6_1.alias = "Npc1600"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q2002901_N1600"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["2002903"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1435
L3_1.alias = "Npc1435"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002902_N1435"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1573
L4_1.alias = "Npc1573"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2002903_N1573"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1599
L5_1.alias = "Npc1599"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q2002901_N1599"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1517
L6_1.alias = "Npc1517"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q2002901_N1517"
L6_1.scene_id = 1008
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1600
L7_1.alias = "Npc1600"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q2002901_N1600"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["2002905"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1435
L3_1.alias = "Npc1435"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002902_N1435"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1573
L4_1.alias = "Npc1573"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2002903_N1573"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1599
L5_1.alias = "Npc1599"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q2002901_N1599"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1517
L6_1.alias = "Npc1517"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q2002901_N1517"
L6_1.scene_id = 1008
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1600
L7_1.alias = "Npc1600"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q2002901_N1600"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["2002906"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1599
L3_1.alias = "Npc1599"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002901_N1599"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1517
L4_1.alias = "Npc1517"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002901_N1517"
L4_1.scene_id = 1008
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1600
L5_1.alias = "Npc1600"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2002901_N1600"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2002907"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1599
L3_1.alias = "Npc1599"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002901_N1599"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1517
L4_1.alias = "Npc1517"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002901_N1517"
L4_1.scene_id = 1008
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1600
L5_1.alias = "Npc1600"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2002901_N1600"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2002908"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1599
L3_1.alias = "Npc1599"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002901_N1599"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1517
L4_1.alias = "Npc1517"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002901_N1517"
L4_1.scene_id = 1008
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1600
L5_1.alias = "Npc1600"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2002901_N1600"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2002909"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1599
L3_1.alias = "Npc1599"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002901_N1599"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1517
L4_1.alias = "Npc1517"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q2002901_N1517"
L4_1.scene_id = 1008
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1600
L5_1.alias = "Npc1600"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2002901_N1600"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2002901"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1435
L3_1.alias = "Npc1435"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002902_N1435"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2002902"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1573
L3_1.alias = "Npc1573"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002903_N1573"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2002903"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1573
L3_1.alias = "Npc1573"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2002903_N1573"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2002904"] = L1_1
L1_1 = {}
L0_1["2002905"] = L1_1
L1_1 = {}
L0_1["2002906"] = L1_1
L1_1 = {}
L0_1["2002907"] = L1_1
L1_1 = {}
L0_1["2002908"] = L1_1
L1_1 = {}
L0_1["2002909"] = L1_1
quest_data = L0_1
